This installation is comprised of three distinct video
games which play »against« each other.
The »Green« game console runs a game in
which a boy and his sister compete with dogs for survival in a land
fill. »Blue« is an urban puzzle of macromanagement.
»Red« is a simulation flight of the Mars global surveyor
In addition to maintaining its own world, the game
consoles aquire resources from each other over a network. The revenue
and food generated by scavenging the landfill, for example, might
be translated into »Blue«''s urban budget... whereas
the global surveyor may "steal" the city's »happiness
rating« or spending in order to improve itself. In short,
the games draw on each other in a way which is not immediately appearant.
Over time the games will negotiate a relationship of their own making;
a relationship that even I, the programmer, cannot anticipate.
- Paul Johnson -