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Instant Places is a software
fiction. It creates a network formed ad hoc to connect dispersed
data places. These data places can stretch over multiple computers
and multiple networks. They are not bound by geography, time and
space. The current installation at the ZKM consists of two computers
connected to the network. The installation can be easily extended
by installing the Instant Places-software on any computer
connected to the internet. Instant Places is inhabited by
predators [hawks] and prey [mice] which communicate with one another
over the internet. Their sensory exploitations such as recognition,
motion detection, resolving distance and shape information are done
by way of real-time messaging. Predators and their prey can move
freely between different data places [different computers connected
to the network] in the ever unfolding story of their coexistence.
At times, when things appear rather peaceful suddenly something
upsets the balance and they change their behavior either in surveying,
attacking or fleeing.
- Maciej Wisniewski -
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